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Interviews Archive for Fidgit

Bioshock 2 designer intends to seduce, judge, and confuse you

Bioshock 2 designer intends to seduce, judge, and confuse you

Zak McClendon, the lead designer of Bioshock 2, says he cut his teeth on Project Snowblind. You probably didn't play...
 
Star Trek Online producer warns against feeding bridge officers

Star Trek Online producer warns against feeding bridge officers

In my conversation with Star Trek Online executive producer Craig Zinkievich, he asked me not to give my bridge officers...
 
Quinto fondly recalls videogames before he got too old for them

Quinto fondly recalls videogames before he got too old for them

Syfy has posted a short video interview with Zachary Quinto who appears in Star Trek Online as the voice...
 
Mass Effect 2 to visit the scarier parts of the universe

Mass Effect 2 to visit the scarier parts of the universe

In my conversation with Mass Effect 2 project director Casey Hudson, he talks about digging deeper, going darker, and seeing...
 
Tim Schafer on the finer points of nudity, heavy metal, and Brutal Legend

Tim Schafer on the finer points of nudity, heavy metal, and Brutal Legend

I got to sit down and talk to Tim Schafer, one of the creators of Brutal Legend. He reveals why...
 
Kate Mulgrew brings classic Greek tragedy to Dragon Age

Kate Mulgrew brings classic Greek tragedy to Dragon Age

Kate Mulgrew has a seductive voice. It's full of color and resonance and a certain smoky quality. It's both sexual...
 
Everything you wanted to know about Section 8, but were afraid to ask

Everything you wanted to know about Section 8, but were afraid to ask

Do you recognize this from when you play a shooter online?You have these people who like play different roles. Like...
 
Homosexuality, religion, and laundry in The Sims 3

Homosexuality, religion, and laundry in The Sims 3

MJ Chun is a producer for the Sims series. Her focus on The Sims 3 was the Create-A-Sim feature, but...
 
Developer of Red Faction: Guerrilla says destruction is as important as the transition to 3D graphics

Developer of Red Faction: Guerrilla says destruction is as important as the transition to 3D graphics

Red Faction: Guerrilla isn't just a great game. It's also a turning point, according to James Hague, the game's designer...
 
Upcoming Wii shooter The Conduit hopes to

Upcoming Wii shooter The Conduit hopes to "fill a giant void"

David Pellas is the game design director at High Voltage, the company developing The Conduit. This upcoming shooter was built...
 
Killer 7 developer Goichi Suda reveals secret sauce of game design

Killer 7 developer Goichi Suda reveals secret sauce of game design

Goichi Suda, also known as Suda 51, is the subversive genius behind Killer 7 and No More Heroes. Game Set...
 
Batman writer Paul Dini on Batman: Arkham Asylum

Batman writer Paul Dini on Batman: Arkham Asylum

Paul Dini, known for writing the animated Batman series, is also the writer behind the upcoming Batman: Arkham Asylum, a...
 
Why the graphics in The Path are all messed up

Why the graphics in The Path are all messed up

Mark Newheiser at Adventure Classic Gaming has posted an interview with the creators of The Path, one of my favorite...
 
Diesel-powered Riddick interview on Sci Fi Wire

Diesel-powered Riddick interview on Sci Fi Wire

Our sister site, Sci Fi Wire, talks to Vin Diesel about the upcoming Chronicles of Riddck: Assault on Dark Athena,...
 
Puzzle Quest: Galactrix creator reveals the secrets under the hood of his addictive sci-fi creation

Puzzle Quest: Galactrix creator reveals the secrets under the hood of his addictive sci-fi creation

Puzzle Quest is a strange brew of a casual puzzle game crossbred with a hardcore role-playing game and apparently sprinkled...
 

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