

The big release this week is Hellgate: Borderlands, a shooter RPG in which you can choose among hundreds of guns with stats that vary by as much as several points. Also out this week is Banana Republic strategy game Tropico 3, created by no one who had anything to do with either of the previous Tropico games.
There's something called WWE Smackdown vs. Raw 2010. I don't know either of those characters or why they would fight each other, but I'm putting my money on Smackdown. Also out and beyond my ken is a FIFA game. I'm told "FIFA" is the Esperanto word for "soccer". Let's see, a bunch of last-gen Astro Boy tie-ins for the movie. The PSP port of Grand Theft Auto: Chinatown Wars, which will be missing the DS version's distinctive touch-screen and double-screen charm.
For the most part, it looks like a good week to keep your money. There are, however, a few promising inexpensive prospects. An arena sport/combat game called Metal Drift, available on Steam, looks like a latter day Ball Blazers. Space Invaders Extreme 2 is the Nintendo DS sequel to Square/Enix's excellent reboot of the classic arcade shooter. And finally, you probably won't want to miss Lost Winds: Winter of the Melodias, the sequel to Frontier's lovely platformer that made great use of the Wiimote as a sort of wind wand. It will be available as Wii Ware for $10.
By Hypocee at 7:56 AM ON 10/19/09
Which is to say, a funny, pretty shooter with some RPG elements.
By Neuromancer at 9:37 AM ON 10/19/09
Why no excitement for Borderlands Mr. Chick? I think it looks cool.
By BobJustBob at 9:41 AM ON 10/19/09
Eufloria!
By CROTEAR at 12:47 PM ON 10/19/09
Any comments on Tropico 3? I actually held off on Dawn of Discovery for it
By Lizard Dude at 12:52 PM ON 10/19/09
I agree with Bob that Eufloria looks like the most interesting thing coming out this week.
By rrmorton at 1:36 PM ON 10/19/09
The Tropico 3 demo generated a lot of positive forum buzz. I'm really looking forward to that one.
By Ginger Yellow at 1:49 PM ON 10/19/09
Yeah, I really enjoyed the demo and will almost certainly pick up the full game, pending reviews from certain outlets (come on, Tom!). My only worry is about how much variety and longevity there's going to be.
By joesocwork at 2:13 PM ON 10/19/09
I enjoyed the Tropico 3 demo a lot. Or at least much more than Cities XL and I may buy it fr Steam on sale before release for $30.
I'm kind of intrigued by Eufloria; I've been getting a kick out of the Indie games that are family oriented, like World of Goo and Braid. I'm almost on the verge of getting Machinarium, which came out a week or two before and of sortuv looks like an Indie Wall-E.
By Tom Chick at 4:06 PM ON 10/19/09
I should clarify that I haven't seen Borderlands or Tropico 3. I'm skeptical about both, but looking forward to trying them.
As for Eufloria, whoa. Thanks for mentioning that one, guys. That's definitely on my radar now.
By Zyker at 5:44 PM ON 10/19/09
Didn't Eufloria used to be called Dyson?
I downloaded and played it when it was free and it was only ok...
However, looking at the website, they've added new modes and such. If they've changed it and added to it enough, it might be worth a purchase... if not, then it isn't.
By malkav11 at 7:16 PM ON 10/19/09
I was initially skeptical about Borderlands, but everything I see makes me more excited about it - in particular, it sounds like the gun randomization is more than just a few numbers floating about in otherwise generic weaponry. Enough that a friend and I have preordered it.
But then, I liked Hellgate and thought that the main place that particular game fell down was trying to be an MMO, which is not something Borderlands is attempting.
By Hypocee at 10:19 PM ON 10/19/09
OIC. I suppose if you haven't seen it, a comparison with Hellgate might come reasonably out of Gearbox's marketing. Really, though, Hellgate was an RPG with a first-person perspective ill-advisedly slapped on top of its die rolls, while Borderlands, regardless of the marketing, is fundamentally a shooter with some RPG elements bolted on. You will never miss an enemy because the dice decided you should. Skill trees almost exclusively affect your class abilities, things like turrets, pets, shields, invisibility, melee attacks...a few affect the damage on crits you gain from headshots. The guns vary grossly in things like fire rate, mag size, aim variance, round damage, elemental DOTs, actual round behavior...some lucky few testers in high-end areas have found things like rapid-fire RPGS that MIRV into acid-splashing bouncy grenades; more mundane items include things like fire shotguns - say again, fire, shotguns. Most interestingly, the Gearbox staff's response to the prospect of a lucky overpowered weapon drop in the early game has been "then have fun with it, we're taking no steps against that."
The humor is a flavor that's actually pretty rare in my eyes - the Claptrap shorts are your standard promo pop-culture slapstick, but the other aspects seem...delightfully skewed. In one trailer: "The shooter and the RPG made a baby." "Elites" from other games becoming "Badasses" in this one. In the PAX panel, the Gearbox guys played a rescue quest whose quest giver NPC wanted you to rescue the target "so I can kill him at a later time", for "impregnating my momma".
I played Eufloria when it was Dyson - didn't like it, but wish I did, and I somehow suspect I'm missing the point. The major problem for me was that the influence of planetoid stats on the seeds they produced was a. nonsensical and b. abstruse and difficult to read in quantity; if it doesn't matter, the game is just slower Galcon. If it does, and I believe it does, it's a bunch of tedious, difficult microinspection to determine why things are going wrong, a prospect that doesn't appeal even if the game's not trying to be ambient. If I'm supposed to be laid-back, that don't fly. Fortunately, one of my major thoughts playing Dyson was "this really needs just one or two other units" - which according to reports is what they did. I'll be giving it one more chance. It is lovely and calming, when you're not actually playing the game.
By Ginger Yellow at 4:01 AM ON 10/20/09
"Didn't Eufloria used to be called Dyson?"
Pretty much. It was (and still is) more or less the free beta, which was submitted to the IGF. There are quite a few changes to the gameplay and content between Dyson and Eufloria, though. I definitely plan to pick it up once my budget recovers from Uncharted 2 and Brutal Legend. Then again, I loved Dyson as it was.
By the way, on the planetoid stats: "There are many types of seedlings depending on the asteroid, with three factors determining their stats. These factors include energy, strength, and speed. These factors also change its size and shape. The size of the body represents durability/life, the size of the wings represents speed while the size of the sting represents attack power/damage done."
By WetbiscuitMcGee at 4:48 AM ON 10/20/09
You blew off Borderlands this week and Uncharted last week, but had 40 posts about Section 8. Fail.
By Hypocee at 8:03 AM ON 10/20/09
Oh, I know the system - but a) Is this a healthy indestructable planetoid? A fast stationary planetoid? A dangerous inert planetoid? And b) Picking those out of the swarm is a big fat hassle - "Ok, those fifty are fast but those ten can kill, but they won't last long, while these hundred are good defenders, oh fuck it" - not to mention that it's not like you can realistically pick and choose what to do with whom anyway, so you just push a certain percentage to the next planetoid.
Hypocee:
Oh, I know the system - but a) Is this a healthy indestructable planetoid? A fast stationary planetoid? A dangerous...More »