

This was going to be the space where I talked about the sweet sleek awesomeness of the Fury add-on for Wipeout HD. But after having to sit through a State Farm ad that almost doubles the game's loading time, I've changed my mind. Instead, I'm going to talk about the inconvenient, inappropriate, and duplicitous intersection of State Farm and Wipeout HD. Which is why that's a picture of a State Farm ad up there instead of one of the sweet sleek awesome ships you can pilot in Wipeout HD. Incidentally, in the lower left corner of the ad is my reaction every time I have to sit through that State Farm ad again.
But let me assure you I'm not just some knee jerk videogamer with the usual sense of entitlement.
I actually think there are times that ingame advertising is appropriate.
But first, when is ingame advertising inappropriate? Let me lay it out very simply. Ingame advertising is inappropriate when:
1) it negatively impacts the gameplay
2) when it detracts from the game world, or
3) when it's deceptively introduced into the game's business model.
What makes the State Farm ad in Wipeout HD so galling is that it does all three of these things.
1) The State Farm ad negatively impacts gameplay by extending the loading time for a track. That's inexcusable. Loading time is anathema to gamers. Game developers know it. They know they need to do everything they can to minimize it. If you play early builds of games, the loading screens often have timers much like the timers inside a fast food restaurant for a car in a drive-thru. The point is to get the customer from one end of the process to the other as quickly as possible. From selecting the stage to playing the game. From pulling up to the lane to driving away with a Sourdough Jack. This is dead time and we all know it's a regrettable necessity that we'll get through because everyone agrees it should be gotten through as quickly as possible. Everyone except Sony, that is. They would hold onto your Sourdough Jack, letting it get cold, while a commercial played on a monitor that swings down on a metal arm in front of your windshield.

2) The State Farm ad detracts from the game world. The Wipeout games have always existed in a world steeped in ads: a high-tech professional sporting event attended by throngs of fans and presumably televised. You'd expect the tracks would be littered with ads. And they are. Supercool ads built from really shrewd iconography and nifty designs. And all of them fake (it's worth noting that Wipeout had a brief dalliance with Red Bull about ten years ago, but it was short-lived and discrete). But when a smarmy State Farm ad plays on the way to the track, it's sadly out of place. Because when I'm psyching myself up to soar along Sol 2 or twist through Sebenca Climb, I'm not really concerned with the rates for my homeowner's insurance. In fact, they normally don't even occur to me at that point.
3) Finally, the State Farm ad was deceptively added to the game after I had already purchased it. The game came out last year. The ad was introduced last week. But Sony and I already had a deal. I give them twenty bucks. They give me a really cool game. That was the deal. Sony changed the terms by selling my time - time I had intended to use to enjoy Wipeout HD - to an ad agency that has no compunction about cramming out-of-place advertisements onto a loading screen, even if it has to extend the loading time to make sure the entire ad plays.
This is ingame advertising at its worst: inconvenient, inappropriate, and duplicitous. So let me give you examples of when ingame advertising is appropriate.
An ad that does not impact the gameplay is okay with me. If you want to include in your game some sort of flyer for ten dollars off my next visit to Jiffy Lube, I'm okay with that. If you want to sell ads in your game manual, be my guest. Be sure to charge advertisers extra for that prominent back cover. If you want to ask me if I'm interested in installing the Pepsi Tool Bar on my browser when I install a game, feel free (protip: I am going to click "no"). None of these things inconveniences me. Nor are they terribly effective. But that's your problem, not mine.
Now here's where it gets tricky. When is an ad appropriate to the game world? I noticed recently in Quake Wars that one of the scuffed up GDI recruiting billboards had been replaced with a bright red Netflix logo. I nearly cancelled my Netflix account then and there. Well, I would have if I were playing more Quake Wars. That was clumsy, Activision. Less worse are all those Axe Body Spray ads prominently placed through Las Vegas in Rainbow Six: Vegas. Those are only only silly if you stop to think. Can the creator of cologne cum deodorant aimed at adolescents afford to buy placement at, say, the Bellagio? At least it's not as bad as Sam Fisher sneaking through shipyards in Russia and coming across an ad for Dell.

It really depends on the game. Sports games, for instance, are expected to have ads (leave it to Electronic Arts to push this too far with one of their Fight Night games shrilly shilling Burger King). But consider carefully-built worlds like Grand Theft Auto IV and Far Cry 2. They've got ads. But like the Wipeout games used to be, their ads are entirely fictional, built to immerse you in the game world. Publisher THQ signed a deal with ingame ad agency Massive last year, but I was delighted to discover that Saints Row 2 and Red Faction: Guerrilla, both very carefully built worlds that relied on their own self-contained fiction, consisted entirely of fake ads (Saints Row 2 shilled for a clothing manufacturer called Unkut, but only in a free downloadable add-on).
Which brings me to one of my favorite and most gratuitous examples of ingame advertising. Rockstar's superlative Midnight Club: Los Angeles is positively crammed with ingame advertising. You can't drive two blocks without seeing a Pizza Hut, a 7-Eleven, a Best Buy, or a Hollywood Video. In other words, it's exactly like Los Angeles. The game is a faithful and evocative recreation of a real world place that happens to be full of advertising. It's a win-win situation for everyone involved. I hope it made Rockstar even more filthy rich than they already are.
Finally, if you want to base your revenue model on advertising, have at it. Videogaming is flirting with all sorts of business models these days. Among them is free-to-play, supported by advertising revenue. You can play Quake Live for free, but you do it in a window that shows an ad. Fair enough. Anarchy Online is a futuristic society way out in the galaxy that happens to have ads for contemporary Earth. But it's also free to play. Yeah, a Deuce Bigalow: European Gigolo ad pretty much ruins the sci-fi mood, but you get what you pay for. Do you want to be $15 poorer every month, or do you want to look at Rob Schneider posing as if the Leaning Tower of Pisa is his penis?

Come to think of it, that's actually quite a dilemma. And yet another example of Sony's duplicity when it comes to selling you games. Because people who paid to play Planetside also had to look at that infamous Deuce Bigalow ad. And now Sony's at it again with State Farm.
The real tragedy here is that Wipeout HD is such a good game. If Sony insists on disgracing their games (and there are apparently more ads to come), I'd rather they started with the ones that aren't very good. Hey, Sony, think of all that billboard space in Killzone 2 going to waste...
By jeremydouglass at 12:29 PM ON 08/04/09
once again, i'd like to point out that if you're going to harp about how "inconvenient, inappropriate, and duplicitous" in game advertising is while at the same time posting pictures of the ads, you are shilling for the advertisers and insult your reader (me). is NBC (your site's parent company) requesting that you fill your pages with ads for sprite, HP, axe, oakley, etc? how STUPID.
By Pogo at 12:34 PM ON 08/04/09
Just out of curiosity, how did you determine that the loading time is longer? Does the original Wipeout HD take noticeably less time to load (I'm assuming only Fury has the ads), or did you time it?
For some reason it seems that racing games having real-world companies and ads makes the most sense as the real life sport is always smothered in ads. Blasting by a Burger King or Best Buy in NFS:Underground 2 just made sense it seemed.
By Pogo at 12:36 PM ON 08/04/09
jeremy: Uhh... I highly doubt Oakley, Sprite, and Axe contacted him asking to put this stuff in a blog article about in game ads.
I do feel the sudden urge to cover myself in repugnant cologne while slamming caramel-free soda, though.
By jeremydouglass at 12:36 PM ON 08/04/09
allow me to expand...
of course no one LIKES in game advertising. it's annoying. we already paid for the game, why should we sit through ads? fidgit has cleverly devised a way to insert more ads into it's content by posting a series of articles that criticize in-game advertising, including very nice screen shots of the ads. it's a very sly way of displaying ads to people who don't want to see ads, all while talking about how much ads suck. brilliant, evil, and i'll never be coming back to your site again.
By jeremydouglass at 12:39 PM ON 08/04/09
pogo:
certainly the specific advertisers didn't contact tom chick personally about putting these ads in his article. what's more likely is that NBC/Universal, who writes tom's checks, made the request at the behest of Oakley, Sprite, Axe, HP and State Farm, who in turn, write THEIR checks.
By salwon at 1:15 PM ON 08/04/09
Jeremy:
That's really, really stupid.
By Michael at 1:21 PM ON 08/04/09
Wait, are you guys joking? What other pictures was he supposed to put in his article? Neither he nor NBC/Universal got paid for a blog post with some grainy shots of in-game ads. Are you all functionally retarded?
By luke at 1:25 PM ON 08/04/09
Tom, Saints Row 2 briefly ran ads for the Dollhouse TV program earlier this year. It sucked. Traversing the city and seeing handfuls of billboards on the horizon, many with the same exact ad, really killed immersion. Be glad you missed it.
By Halibut Barn at 1:28 PM ON 08/04/09
I wouldn't mind if there were ads in Red Faction: Guerrilla...as long as they're just as destructible as everything else...
(Who else futilely poured rocket after rocket into those big Dodge signs in Crackdown?)
By Bahimiron at 1:38 PM ON 08/04/09
That's an ad for State Farm? Looks like an ad for birth control.
By obonicus at 2:22 PM ON 08/04/09
As a note, Sony apparently will remove the ad. Whingers win again! Well, mostly. Not all ads are removed, just the increased-loading time one.
By Braystreet at 2:28 PM ON 08/04/09
Whingers? What's a Whinger? Is it something from Horton Hears A Who? Red Fish Blue Fish?
"All the Whingers flingered the bajingered out the lingered and they thingered and thingered but all the lingered just blingered on until they formed the plot of Resident Evil 6."
By Jason at 2:34 PM ON 08/04/09
How do you feel about the ads in Burnout Paradise? From day one there were Gillette vans driving around, and they had The Dark Knight movie posters. In fact their ads rotate with some frequency, keeping them somewhat mildly current.
By intersect at 2:42 PM ON 08/04/09
Jeremy's right, the people behind this outrage are the same one's that faked the moon landing...
By jeremydouglass at 3:11 PM ON 08/04/09
interect:
i knew it!
By geedeck at 3:31 PM ON 08/04/09
Jeremy, if you can't see the difference between web site ads and in-game ads, then you're probably not worth talking with and you've ENTIRELY missed the point that Tom was making about appropriate and inappropriate advertising. Hone up your rhetorical skills and try again.
By Bahimiron at 3:33 PM ON 08/04/09
So jeremydouglass refuses to visit Fidgit anymore until Tom stops letting the Council of Zion control his thoughts with mind rays, but he still has to check in every 30 minutes to see if Tom has ceased yet.
By obonicus at 3:40 PM ON 08/04/09
Whingers are those who whinge. Most gaming nerd-fans.
By Neuromancer at 3:51 PM ON 08/04/09
Great article, I totally agree with pretty much everything you had to say Mr. Chick. And it appears that we have won the battle, hooray!
By KeysE2S at 4:10 PM ON 08/04/09
@Neuro
If you are referencing Tom's battle to destroy Sony, we're nowhere near victory.
By Kirian at 6:17 PM ON 08/04/09
I wonder if this is instead a way for Sony to try and recoup some of the costs for the production of WipEout HD and the Fury add-on. They can't have been cheap and Sony themselves paid for them. Selling things at a lowered price (it's cheaper than a boxed WipEout game, right?) and putting in ads is something cinemas have been doing to support themselves for quite a while now.
Then again, it's more likely they're doing it for money. Which is sad.
By joesocwork at 8:21 PM ON 08/04/09
I think I got enured to product placement in movies since Spielberg, b/c it's supposed to be "realistic". I don't know about my computer games though. I do get a kick out of product parodies however, such as "Nuka-Cola" in Fallout3! :D
By Steiner at 9:51 PM ON 08/04/09
I'm glad everyone let Jeremy know what a ignorant pinhead he is. I was waiting for one person to back him up and then I was just giving up on the whole world.
Obonicus, on this side of ocean, there's no "g" in "whine".
By Merryprankster at 10:28 PM ON 08/04/09
I actually rather like the advertising in MC:LA, it makes the world more imersive. I don't generally mind billboards in games, but I hate when they stand out like they haven't been weathered in the slightest.
MC:LA does a great job a making it all 'fit' with the world they created.
By Tony M at 12:37 AM ON 08/05/09
"They would hold onto your Sourdough Jack, letting it get cold, while a commercial played on a monitor that swings down on a metal arm in front of your windshield."
You know theres a marketing guy somewhere going "whoa, we need to hire this guy, great idea!"
By Ghaszgkull Thraka at 6:01 AM ON 08/05/09
'whine' and 'whinge' are different words, and are pronounced differently.
By Ciaran at 8:47 AM ON 08/05/09
Saint's Row 2 also had ads for Watchmen at one point.
Prototype had Gamestop ads all over Times Square...very jarring.
By Neuromancer at 9:58 AM ON 08/05/09
So is this MC:LA worth playing? It kind of sounds cool now, hearing about all the stores everywhere that you would see in real life anyway.
By Boborlarry at 10:04 AM ON 08/05/09
One word. Never.
By qdm4u at 9:58 AM ON 08/06/09
I am not an expert but the fact that you are even noticeing the ads says you have a attention deficit problem.
By potsonna at 4:04 PM ON 08/06/09
Interesting! The Axe model is sensational.
By jxsilicon9 at 4:30 PM ON 08/06/09
Its appropriate if its on a wall in a game or something. But if it just pops up on the screen while playing. Then that would piss me off.
By everyoneelse at 6:46 PM ON 08/06/09
Jeremy Douglas, you are a fucking idiot.
By necrosage2005 at 9:35 PM ON 08/06/09
I agree with Boborlarry. I hate to see ANY ads in my games. I paid for them so that I could escape from ads on tv, radio, magazines, and online. I don't want to see them. What is next? Books? Can you imagine some of your favorite books with either pages of ads right in the book's pages, little insert bookmarks, or descriptions of your hero buying insurance. That would be about as exiting and "immersive" as the author telling you how the hero paid their bills and how much they were worth or them going the the bathroom and describing their bowel movement. The only thing worse than in game advertising is movie advertizing. You pay your money and go in so that you can watch a movie from the start, but you either have to sit through all of the b/s in the beginning. Then there is also in movie advertizing like GMformers.
By Susan at 2:56 AM ON 08/10/09
I recently came across your blog and have been reading along. I thought I would leave my first comment. I don't know what to say except that I have enjoyed reading. Nice blog. I will keep visiting this blog very often.
Susan
Susan:
I recently came across your blog and have been reading along. I thought I would leave my first comment. I don't kno...More »