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You are not ready to play all of Command & Conquer 4 yet

You are not ready to play all of Command & Conquer 4 yet

Electronic Arts announced a few basic bullet points for Command & Conquer 4, the latest and supposedly last in the series of real time strategy games (although there are plenty of ways to work around the phrase "epic conclusion", and the Command & Conquer universe has about four separate lines of games). You can see the announcement here, which teases more detailed information later this month and encourages you to follow the developers on Twitter, Facebook, and their recurring "Battlecasts". You'd think Command & Conquer was one part real time strategy game, one part social networking facilitator.

In terms of the game, the main distinction at this point seems to be:

class-based gameplay...and persistent player progression throughout all game modes
The classes seem like variations on the sub-factions from the Zero Hour expansion for Command & Conquer: Generals, which eventually found its way into the expansion pack for Command & Conquer 3 by dividing each faction into specialized sub-factions with distinct units and powers. But the main difference seems to be that you don't get to use all of your factions units and technologies when you start playing. Instead, you have to advance your class by earning experience points in the campaign, in skirmish games, or in online multiplayer games. From a Gamespot interview with campaign lead Samuel Bass:
By having our players enter the game with a limited but carefully chosen selection of units, we create a much smoother learning curve, giving you time to come to grips with our core gameplay systems before we bombard you with added complexity. However, since players are guaranteed to receive a steady drip of new toys, they soon become conversant in the deeper gameplay elements and can compete at a higher level.
Also, there will be no misguided efforts to bring the game simultaneously to PCs and console systems. Command & Conquer 4 is entirely and only a PC game.

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(7) COMMENTS

Rodogg:
They said it's only the end of the "Tiberium Storyline", jeez these reporters suck...More »


Comments

By IsoTek at 1:37 AM ON 07/10/09

I really hope that tank is in the game, it looks fierce. Too bad you couldn't put the whole picture in. In the original size you get to see two GDI ships floating high above the ground. Possible Orca replacement? New GDI Sky Carrier? Who knows but definately cool and inspiring. I can't wait to play.

By user45701 at 6:54 AM ON 07/10/09

I saw this yesterday - we can only hope EA dont do to this what they did to RA3 - and and CnC 3 - CNC 3? what a stupid name.

did you know there is a competation to name this game? why would they need that.

The final Tiberium game is called Tiberium Twilight.

EA have wrecked CnC ever since they bought over westwood - first mistake was GSI only campaign in Renegade and EA have made mistake after mistake since then.

This is their last chance to save the CnC fanchise

By dragonmaster at 7:13 AM ON 07/10/09

I agree with user45701, if this doesn't go well the CnC series may stop with this one, I hope it doesn't though

By korla at 12:41 PM ON 07/10/09

Learning curve? I think that by the fourth iteration and after dozens of similar games we can probably manage going into it without getting our hands held.

Really, isn't C&C primarily trading on nostalgia by this point? Shouldn't they be targeting the hardcore and not newbies?

By dragonmaster at 1:54 PM ON 07/10/09

you and I both would think so korla, but there are people who decide to play a game despite that the game is a sequel and they just jump right into the game without any knowledge of any other game before. I would rather play the previous games than just learning about them, but that's just me.

By Solice at 12:49 AM ON 07/16/09

Im gonna have to disagree with user45701 statement about. Although Westwood basically created the RTS , they fell into a pattern of releasing CnC clone, then expansion pack, then Cnc Clone, then expansion pack. A hate to back EA on anything, but under EALA they made Command and Conquer Generals, and Battle for Middle Earth, possibly 2 of their greatest games ever.

However after seeing BFME2 and Red Alert 3, I think they may have fallen back into their old predictable pattern......Sigh

Well see what they do next

By Rodogg at 9:07 PM ON 08/06/09

They said it's only the end of the "Tiberium Storyline", jeez these reporters suck


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