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How does Sony make futuristic Wipeout ships even more futuristic?

How does Sony make futuristic Wipeout ships even more futuristic?

The vehicles in Sony's futuristic Wipeout hover-racing game are already as sleek, futuristic, and iconic as you can get. Yet some poor fellow named Dave Glanister at Sony's Liverpool studio has been tasked with making them look even more advanced for Wipeout HD Fury, an add-on due later this summer. Mr. Glanister seems undaunted.

Our approach for the Fury ships was to keep the dynamic straight edge design but add to it by dividing the ships body panels up into three main layers. This new addition to the ships allowed us to overlap, interlock and weave the main ship panels together to achieve a more complex look. By taking this approach it allowed the designs to show gaps, grooves and negative windows of space that were in-turn filled with real time PS3 self shadows.
This is all good and well, but one of the ironies of the gorgeous Wipeout series is that you never really have time to look at anything. All Mr. Glanister's fine work whipping by at 300mph!

You can read Glanister's blog entry here, in which he talks a bit more about his approach to designing the 13 new ships in the Fury add-on.

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