

These are noblemen's houses. This is where the richest of the rich live. They'll only live in your city if you meet their considerable demands. A nobleman is hungry for fish, bread, meat, and spices. He thirsts for cider, beer, and wine. He insists on wearing linen garments, leather jerkins, and fur coats. He's a voracious reader of books. He expects a nearby marketplace, church, and tavern. He even expects a debtor's prison, because he didn't get to be a noblemen by just giving his money away.
But the advantage of a nobleman's house -- and this is going to seem counter-intuitive -- is that more people can live there. 40 people can live in a nobleman's house, as opposed to 25 in a patrician's house, 15 in a citizen's house, and 8 in a peasant's house. This means there are far more people paying taxes out of a neighborhood or noblemen. City block for city block, this is as lucrative as it gets. And with enough nobles, your city can build the grandest of monuments in Dawn of Discovery, the Imperial Cathedral.
One of the disappointing things about Dawn of Discovery is that these noblemen don't care one whit about aesthetics. You can put them next to pig sties, peasant huts, and alms houses swarming with beggars. They don't care. Geography is a strange non-issue in this game. Furthermore, there are plenty of aesthetic upgrades available, but they seem to have no effect as anything other than money sinks. In many city builders, the demands of the higher classes include beautification such as landscaping, sculptures, and decorative roads and squares. Not so in Dawn of Discovery, which offers you a bunch of stuff that seems to do absolutely nothing.
But the game is still plenty lovely even if you don't spend a nickel on beautification. Check out the larger version of the noblemen's neighborhood by clicking the picture below.
By josh m at 4:23 PM ON 07/10/09
I remember playing the last installment of this game. I do remember eventually you had access to a bunch of decoration stuff, but it really did nothing.
Your game diary on this one actually let me know about it and am planning to pick it up. Just hope it will run decent on my budget system. hah.
By m0ggY at 5:23 PM ON 07/10/09
I have been purposely keeping housing away from industrial buildings thinking aesthetics would eventually become a problem. I guess I can stop that.
By Thrishmal at 6:54 PM ON 07/10/09
Ah yes, nobles. I think I had some roaming the streets in anger the other day because I didn't have enough books for their greedy hands.
It is part of the reason I am now just trying my hand at the 20,000 peasant achievement. Much easier to care for peasants, even if their cities are a little more...expansive.
Having discovered the achievements last night, I can totally see myself spending a ton of time trying to unlock them so I can buy all the nifty little goodies they offer.
By Chijts at 9:11 AM ON 07/11/09
Is that statue in the picture in your honour Tom?
By Tom Chick at 6:08 PM ON 07/12/09
You'd think the little ingrates would build some sort of monument to me, wouldn't you? Sadly, I would have to erect my own statue, and it wouldn't do anything except cost me money. No statue from me for the little peeps of Dawn of Discovery!
By Bahimiron at 12:46 AM ON 07/13/09
Yes, yes, yes.
Tom, should I buy the DS version?!
By Tom Chick at 1:41 AM ON 07/13/09
I've only played the DS version for about an hour, but it seems serviceable. Certainly better than the other city builders I've tried on the DS. Still, it's weird playing a distilled down version of a game instead of the actual game itself, which is why I've spent so little time with the DS version.
By Grey Fox at 4:44 AM ON 07/13/09
That's disappointing, if I'll play this game I'll prolly not build the beautifications cause I'd consider it a waste of resources.
I liked that in Pharaoh and those games placing beautifications actually improved desirability of nearby plots.
Grey Fox:
That's disappointing, if I'll play this game I'll prolly not build the beautifications cause I'd consider it a wast...More »