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Cel-shading effect enhances Elemental's fantasy look

Cel-shading effect enhances Elemental\'s fantasy look

Stardock has just posted a few more screenshots from their fantasy strategy game, Elemental. Above is an image from a tactical battle. You can see screenshots of castles and the kingdom map at the game's site here.

Cel-shading is characterized by flat shading on solid areas and a dark outline around the edges of objects. By recalling traditional animation and comic books, it's a great way to bring a touch of child-like innocence to your artwork. To me, it looks a bit out of place in earnest games like Gearbox's upcoming Borderlands or Ubisoft's XIII. But it works wonders for fantasies like Dragon Quest VIII and the last Prince of Persia. Kudos to the developers at Stardock for using it to present Elemental's fantasy world.

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(3) COMMENTS

O.G.N:
When Frogboy posted those shots he included this line: Note: Shadowing isn’t in yet so these are not representative...More »


Comments

By Anonymous at 10:14 AM ON 07/02/09

Ooh... I think the first question their target demographic will ask is: Is this the new Master of Magic?

By Trent Polack at 11:30 AM ON 07/02/09

Actually, Borderlands isn't cel shaded. It just have a heavy outline around it characters with a relatively full lighting model (from what I can tell).

By O.G.N at 8:58 PM ON 07/02/09

When Frogboy posted those shots he included this line:
Note: Shadowing isn’t in yet so these are not representative of what the final game (or even the beta) will look like.


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