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Killer 7 developer Goichi Suda reveals secret sauce of game design

Killer 7 developer Goichi Suda reveals secret sauce of game design

Goichi Suda, also known as Suda 51, is the subversive genius behind Killer 7 and No More Heroes. Game Set Watch published a short interview with him, in which he sheds a little light on why the games he creates at Grasshopper Studios are the way they are.

We create games not by crafting individual parts and building them up like blocks, but by first considering what sort of emotional response we want to get from the player. That's a big part of what makes a game Grasshopper-like, the message we try to send.
Not to get all McLuhan here, but I'm delighted to hear a developer put the message before the medium for a change. I love gameplay as much as the next guy, but I wish developers would more often think at a different level.

Then, in a twist as random as anything I experienced in Killer 7, the discussion turns to wrestling at the end of the interview. Next time I interview someone, I'm going to randomly ask him if he follows knitting or fly fishing.

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