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Demigod: meet Lord Erebus

Demigod: meet Lord Erebus

Lord Erebus is a vampire. That's pretty much his schtick. He says Count Dracula kinds of things while he levitates around the battlefield. He gets a bite attack that sucks health from his target. He can automatically regenerate his health. He can turn into mist to simultaneously protect himself and damage a group of enemies. He can cast a mass charm that stuns enemies. He can perform a "swarm of bats" teleportation attack or escape. In addition to the usual entourage that some demigods can buy, Lord Erebus assembles an army of "night walkers". These zombie rolly-polly bugs are raised from the corpses of his victims, and they allow Erebus to lead a private army like no other demigod. He can even leave a nasty surprise on the field. When demigods die, they drop health potions that other demigods can pick up. But Erebus' health potions can be poisoned.

Actually, none of the above is necessarily true. Read the real story after the jump.

The beauty of Demigod, and its real claim to being a real time strategy game, is that you choose your demigod's powers as you play, much as you'd chose what units to build in a strategy game. Each demigod has a skill tree. How you progress in any given game is entirely up to you as the match progresses. Are you going to play Erebus as the leader of a night walker swarm? As a blood-sucking, regenerating warrior who uses his bat trick to ambush enemies? As an elusive general who vanishes into mist when threatened, leaving the fighting up to his compliment of powerful minions? As some combination of the three?

These sorts of decisions apply to each of the eight demigods in the game. At first, I figured each demigod had about three distinct "builds", given the size of the skill trees and the number of levels you'll advance in a typical game. I think I've low-balled the number. There are probably three basic branches in the early stages of a game. But each branch can then branch out a few different ways. And that's just using a demigod's skill tree. Now fold in the crazy number of ways you can tweak your demigod with inventory items available for purchase as you amass gold. I'll talk more about that tomorrow.

As for Lord Erebus, I was going to recommend you play him in his current form while you still can. I had though he was the most powerful demigod for the way he can gather steam with a giant swarm of night walkers. But the more I play this game, the more I realize that pretty much everything has some sort of counter. Remember how yesterday I was all down on Sedna, the chick with the snow tiger? Well, after another day of playing, I'm pretty sure she's one of my favorites. She's definitely in the top eight, at any rate.

But the immediate appeal of Erebus is that he has an apparent solution for situations such as healing himself, inflicting damage over a wide area, evading combat, and overwhelming defenses. Most of the other demigods can probably do two of those four things before having to make tough choices.

My favorite Lord Erebus trick? Wading into a crowd of units and casting mass charm, freezing them all in place. Follow this up by evaporating into poisonous mist and you're killing your captive audience while they're stunned by the charm. Note that this mist will damage enemies, but it also drains Erebus' mana. So it only lasts as long as his mana reserve. But once you go shopping at the item store for mana boosts and an improved mana recharge rate, mana comes close to lasting indefinitely.

Tomorrow: Torch Bearer or hat rack?
(Click here for yesterday's game diary.)

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(9) COMMENTS

markgreyam:
I bought Civ 2 and Civ 4 to play single player, so I won't be completely put off by the lack of a pointless single ...More »


Comments

By Chijts at 8:28 AM ON 04/15/09

Do you really get up at 8am to post these up? I'm not saying it's a bad thing as it coincides with my lunch time, I'm just pretty impressed you can type that early.

By Pete S at 9:19 AM ON 04/15/09

Scheduled posting, Chijts.

Gonna say this again today since I commented so late yesterday that most probably missed it.

Be warned that Demigod has no single player campaign or narrative. As Stardock pitches it as an RTS/RPG, that's a pretty big omission (RPG to me infers some kind of narrative).

It's much more RTS than RPG.

I spent $40 to find out this intel on a piece of software I doubt I'll ever use. Hopefully I can spare someone else from making the same mistake.

Lesson learned: research all purchases more thoroughly!

By Balasarius at 9:48 AM ON 04/15/09

"Be warned that Demigod has no single player campaign or narrative."

So, it's like Sins of a Solar Empire in that regard? If the gameplay is solid, that's ok.

By 10101010101010101010 at 10:48 AM ON 04/15/09

dude where did u get those clothes from

By Gumbercules at 6:16 PM ON 04/15/09

Pete, say it ain't so! I'm glad for the warning, but that news breaks my little narrative-loving heart. Sigh.

By markgreyam at 12:08 AM ON 04/16/09

@Balasarius, Sins actually has an AI skirmish mode though doesn't it? What more do you really need for this sort of game anyway? That's like saying that Civ doesn't have a storyline. Do people even play games like this for the story?

Does Demigod not even have a skirmish versus the AI mode? Now that's disappointing, and very good to know in advance. Thanks for taking one for the team, Pete S.

By Tom Chick at 1:24 AM ON 04/16/09

Demigod is perfectly viable as a single-player game. It's got skirmish AI and tournament modes. It just doesn't have one of those usual scripted and poorly done storyline campaigns where you play bits and pieces of the game at a time until you're finally faced with a few big missions where the odds are stacked against you as the AI cheats egregiously, so you have to keep trying and retrying until you beat it, at which point none of the skills you've learned can be brought to bear in skirmishes or multiplayer games. Demigod doesn't have that.

By Pete S at 7:59 AM ON 04/16/09

I said it doesn't have a single player campaign or narrative, not that it doesn't have single player skirmish mode.

The website says "Demigod is a real-time, tactical strategy game that includes extensive role-playing elements."

To me, that sounds like a strategy-RPG, which implies some kind of narrative driven single player game. In fact is has zero role-playing elements. Or if it does, then every RTS that lets you advance tech also has extensive role-player elements.

Chick hates single player campaigns, and that's fine, but not everyone does. So I was just letting people who *do* enjoy a good narrative driven single player campaign, that there isn't one here.

1UP says of this game: "At the moment the only reliable way of playing is in a single player match against bots, which is more of a tease than anything" and I agree.

If you bought Unreal Tournament or Quake Wars to play single player, then you're probably fine, but like those games, Demigod is mainly aimed at multiplayer.

Oh and btw, multiplayer is essentially broken at this point, due to poor net code.

By markgreyam at 12:48 AM ON 04/17/09

I bought Civ 2 and Civ 4 to play single player, so I won't be completely put off by the lack of a pointless single player campaign storyline when one isn't really relevant for this type of game. I prefer to be more put off by the fact that it's real-time.

(I've played all too much single player UT, UT2004, Quake 3, and Battlefield 1942 / Vietnam, and I picked up Sins with no intention of ever playing multi-player. I'm quite pathetic like that.)


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