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Too Human reviewed too early?

too_human.jpgWith the level of preview coverage it's getting, Too Human doesn't really need reviews when it's officially released in mid-August. The upcoming action RPG from Silicon Knights has been getting a lot of play on the internet lately, thanks in part to developer Denis Dyack's "bring it on" challenge to an unruly gaming forum.

But it's also getting unusual review-style coverage from folks in the gaming press who've played the latest pre-release version. Chris Kohler at Wired played through and pretty much reviewed it. His mostly unflattering comments (but he loved the music!) read like a review. And the guys at IGN Australia have settled into their developer armchair to recommend fixes to Too Human's top five problems. Note the implication is that there are additional problems, but IGN's magnanimity only extends to the first five.

The peanut gallery (hi guys!) will no doubt welcome this sort of early critical commentary about games before they're released (or even finished? It's not clear how pre-release these pre-release builds are). Hard-hitting comments might seem to make up for the more common slobbery pre-release hype, and you can't help but feel a little gratitude at being warned off a bad or mediocre game before it comes out. But you have to wonder what effect this will have on publishers letting us speak freely about pre-release builds. We routinely get reviewable pre-release builds with "embargoes" on the review, meaning we can't post reviews until a given date. But what if I just write up a bunch of opinions, omit the usual score, and call it a "preview"? Or a blog entry? Or a fix for the top five problems? Or is Silicon Knights just intent on getting the game into as many people's hands as soon as possible to build buzz?

Whatever the case, I'm a lot less eager about the August 19th release of Too Human than I was before I read either of those articles.

UPDATE: This positive "review" just in from Penny Arcade. At this rate, Gamerankings.com might as well just slap a 7 on the game's page and be done with it.

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(3) Comments

Trent Polack:
I'm intrigued by the game and really hope that it turned out well. I love the idea of a well-developed hack-and-sla...More »


Comments

By obonicus at 12:36 PM ON 07/03/08

In contrast most previews are puff pieces that read as if they were taking the press releases and expanding them to 2-3 pages. So I wonder if the press' ability to write freely about a preview is in check as much as their willingness to.

In essence, if you're drawing the line in between usual (useless) previews and tougher previews then you're just pointing out that we don't really need previews in the first place, and should just stick to blog-style press release and screenshot repostings.

Also, I don't think Too Human will break 7. High 6, maybe. We'll see a few 8 and 9, 3 and 4 outliers, but most of the score will be 6s. Fan expectations demand the 360's Haze.

By malkav11 at 6:24 PM ON 07/03/08

The buzz hasn't been too positive on this one for quite a while. But then, Tycho was one of the game's biggest detractors from earlier builds, so his qualified approval is at least a mildly good sign. I'll be renting it, same as any new console release I'm interested in.

By Trent Polack at 7:33 PM ON 07/03/08

I'm intrigued by the game and really hope that it turned out well. I love the idea of a well-developed hack-and-slash game on the consoles and, other than the art style, have quite liked everything I've seen of the game thus far.

Tycho's praise for the game gives me hope.


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