
What: A re-release of last year's RPG, but this time with a better inventory interface, some re-recorded dialogue with presumably better voice actors, and NPCs with randomized parts so you're not adventuring in a world of clones. You'll get all this in a patch if you already own The Witcher, but you'll miss out on this release's "collector's edition" goodies.
Who: CD Projekt, the same developers who made the game
Where: PC only
When: September
Why: If you haven't played The Witcher, now you can without having to deal with what must have been a pretty painful inventory.
By malkav11 at 6:56 PM ON 07/18/08
It wasn't an amazing inventory system, but just offhand I can name quite a few other, higher-profile games with worse. Mass Effect, Diablo II, Titan Quest, hell, any game that makes you juggle differently sized objects in a grid inventory - and there have been so very many in the years post-Diablo. Just for starters.
Its primary sin was that it made you deal with a lot of small icons all at once. Well, and that it really wanted you to have both a lot of alchemical ingredients and a lot of finished potions on hand most of the time, and it didn't really have the room to accomodate that.
By Tom Chick at 12:51 AM ON 07/20/08
The Enhanced Edition has an autosort for the inventory that neatly arranges and stacks everything. It also has all the potion stuff in a separate display (I don't know if they were mixed in with the general inventory, but if so, that must have been a huge pain). There are also filters for the potion stuff and new indicators showing exactly when you need if you don't have all the ingredients for a given potion.
As they were showing me these features, I couldn't help but think how annoying it must have been to play The Witcher without them.